Valid date: March 5, 2012 Sample of the Open Game License: Section 15 and the declarations of product identity vary from product to product. Open Game License Version 1.0a The following text is the property of Wizards of the Coast, Inc. and is Copyright © 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved. 1. Definitions: (a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content; (b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) "Distribute" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)"Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) "Product Identity" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) "Trademark" means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) "You" or "Your" means the licensee in terms of this agreement. 2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License. 3. Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License. 4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the enact terms of this License to Use, the Open Game Content. 5. Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License. 6. Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the enact tent of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute. 7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity. 8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content. 9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License. 10. Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute. 11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so. 12. Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected. 13. Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License. 14. Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable. 15. COPYRIGHT NOTICE • Open Game License v 1.0a, Copyright © 2000, Wizards of the Coast, Inc. • System Reference Document, Copyright © 2000-2008, Wizards of the Coast Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, based on original material by E. Gary Gygax and Dave Arneson. • (Additional copyright listings vary from product to product.) END OF LICENSE Product Identity and Open Game Content Your right to use the Open Game Content within Vintyri products is contingent upon your agreement to abide by all of the provisions of the Open Game License Version 1.0a as found above. We wish to draw your attention here to Section 7 of that license: 7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity. The following trademark symbols are Product Identity. Under the license terms, you may not use these trademark symbols in any product you derive from the Open Game Content in this publication. Steigerwald EDV™ Dungeons Daring™ Jörðgarð™ Joerdhgardh™ Vintyri™ ™ The following text trademarks and terms are Product Identity. Under the license terms, you may not use these trademarks and terms in any product you derive from the Open Game Content in this publication. Steigerwald EDV™ Dungeons Daring™ Jörðgarð™ Joerdhgardh™ Vintyri™ All artwork, illustrations and photographs not designated specifically as Open Game Content are Product Identity. Under the license terms, you may not use these artworks, illustrations and photographs in any product you derive from the Open Game Content in this publication. The original Vintyri™ books in electronic PDF form contain Product Identity. Therefore, these electronic books, as issued, are not Open Game Content and may not be distributed by you in any form. That includes distribution by downloading in Internet. If you have a need to use Product Identity contained in the original books and/or wish to distribute the original books, please contact us regarding a separate license. We will issue such licenses when legal and other conditions are fulfilled at no cost to the licensee except for attorney's fees, if required. Understanding the License: Some of our products consist largely of graphical objects that are intended for use in making fantasy RPG maps. You may use these objects in any and all maps that you make. You may distribute maps that contain these objects in any format that you wish without further obligation. You are not required to include a copy of the Open Game License Version 1.0a (OGL) with these maps when you distribute them. However, you may not use the Vintyri™ trademark or our other trademarks in association with your maps. The following does not apply to the distribution of your maps: We are asked at times whether people may offer our products for download on their own websites or even modify them and then offer them for download. Vintyri products are released under the OGL, so the answer to both questions is yes, if you accept the OGL and release only Open Game Content. This means that you can and can't do the following when redistributing our text material, symbols, objects, fill patterns, fill styles and/or textures or other products: • Your redistributed products must include a copy of the OGL as it appears at the end of the PDF product or documentation for a graphical product, unchanged with one exception,. The only mention you can (and must) make of our trademarks is the inclusion of our copyright statement in Section 15 of the OGL. • The one exception is that you must add your own copyright statement to Section 15 of this version of the OGL. • By accepting the OGL, you agree not to redistribute those parts of a Vintyri product that have been declared as Product Identity and therefore are not Open Game Content. Product Identity includes the trademarks Vintyri™, Dungeons Daring™, Jörðgarð™, Joerdhgardh™ and Steigerwald EDV™. The corresponding graphical trademarks also are Product Identity and may not be used. In addition, graphics in Vintyri products that are marked as Product Identity may not be used or redistributed. These photos are not the property of the Vintyri Project. Our license to use them does not give us a right to release them as Open Game Content. • This means that you cannot use the trademarks Vintyri™, Jörðgarð™, Dungeons Daring™ or Joerdhgardh™ in association with your distribution of our Open Game Content. You also cannot advertise that your products that contain our Open Game Content are Vintyri™, Jörðgarð™, Dungeons Daring™ or Joerdhgardh™ products, nor may you make press releases, Internet or E-Mail announcements, etc., that your distribution has anything to do with our trademarks. • You may not declare our Open Game Content or derivative parts or products of your own making that include elements of our Open Game Content as Product Identity. Any such product elements that you distribute must be Open Game Content. • You may charge money for your distribution, even if it consists only of our Open Game Content. Additional Exclusions: Some earlier Vintyri products may contain provisions that appear to be additional restrictions to the Open Game License and the definitions above. Any such restrictions that predate this text are hereby declared to be invalid. Users of our symbols, objects, fill patterns, fill styles and textures may attribute them to the Vintyri Project. Those who derive new graphical objects from our graphical objects also may state that these new objects are derived from objects created by the Vintyri Project. Such accreditation is neither required nor requested by the Vintyri Project. It is merely permitted for those who wish to use such credits. Trademark Licenses: In your use of our Open Game Content, you may believe it to be desirable or necessary to make use of our trademarks. If that is the case, please contact us at: info@vintyri.org Trademark licenses that we grant are free of charge except when the work of an attorney is required. In that case, you must pay the attorney's fees, but there is no license fee. Graphic Licenses: In your use of our Open Game Content, you may believe it to be desirable or necessary to make use of graphics in our texts that have been declared as Product Identity. If that is the case, please contact us at: info@vintyri.org Many of the graphics in our publications are the property of third parties. The Vintyri Project does not own these graphics nor does it have the legal right to license these graphics for further use by other parties. However, in our license negotiations, we have discussed the issue of sublicensing, and in some cases, our licensors are willing to consider issuing such licenses on a case-to-case basis. Graphic licenses that we grant are free of charge. However, you may have to pay a usage fee to our licensor, particularly if your usage is commercial. Again, this will be decided on a case-to-case basis.